Month: February 2016

Status Update February


Welcome to our new offices! It’s been a little while since our last post, but we have decided it is time to start blogging again. In the last few months we have been polishing our forthcoming game: SpinSling. We have been using feedback from players to make it as good as possible before the world release, and we can share that its right around the corner. We are excited about releasing our first game, and can’t wait to make it available to everyone on both iOs and Android.

As we are getting closer to the release of SpinSling, we have started working on some new projects behind the scenes. This time we have decided to focus on smaller projects with a big emphasis on gameplay mechanics and lasting appeal. These projects are still unannounced, and will be revealed later this year. We think it’s going to be something for everyone, as these two games are quite different from each other.  We will continue our path on making fun and engaging games for mobile devices, so stay tuned for further updates.

While waiting for our games in production to finish, you can check out the games we made in our previous in-house GameJam. We managed to make two playable games in 48 hours, and had a blast doing so. You can download and read more about the games on the link below.

That’s it for this update, so check back later for more exctiting news!