Welcome to our new offices! It’s been a little while since our last post, but we have decided it is time to start blogging again. In the last few months we have been polishing our forthcoming game: SpinSling. We have been using feedback from players to make it as good as possible before the world release, and we can share that its right around the corner. We are excited about releasing our first game, and can’t wait to make it available to everyone on both iOs and Android.
As we are getting closer to the release of SpinSling, we have started working on some new projects behind the scenes. This time we have decided to focus on smaller projects with a big emphasis on gameplay mechanics and lasting appeal. These projects are still unannounced, and will be revealed later this year. We think it’s going to be something for everyone, as these two games are quite different from each other. We will continue our path on making fun and engaging games for mobile devices, so stay tuned for further updates.
While waiting for our games in production to finish, you can check out the games we made in our previous in-house GameJam. We managed to make two playable games in 48 hours, and had a blast doing so. You can download and read more about the games on the link below.
So, just a small break to talk about something not related to Labyrinth.
We made a new logo! And we think it’s pretty rad, but other than that, I think its due time to explain just why we’re called Retrogene.
It’s a medical term and a game company in Bergen, Norway. However, despite our vast intellect, we did not become doctors, but gamers and then game developers. As gamers we grew up learning to love the 8 and 16-bit systems and of course later generations of systems and software. While modern games can be just as fun to play, the good old games of the past will always have a special place in our hearts and therefore we say that we carry the retro-gene with us.
Also a shout out to the testers at ByLan in Bergen for giving us some valuable feedback!
After looking at several offices, finally selecting one, going to contract meetings, paying deposits and rents.. we’ve got it! Our very own office! There’s something about stepping into a work space which you know will be filled with lots of creative ideas and long hours. It’s about that time you start to feel like “this is really happening”. Even if it has been happening for much longer than just in that moment.
Of course I could talk about it as much as I wanted to, but as the wise people of the internet says: “pics or it didn’t happen!”
Photobombing: The Sequel
Aragorn being a rockstar.
In the end I just want to remind you that we also have a facebook and twitter page, consider following us there, and also here if you want to keep yourself up to date on our latest progress!
Retrogene Studio is a Norwegian indie-game company based in the second largest city of the country: Bergen. Here a total of 7 talented and ambitious guys have gathered to form the studio, hoping to bring the games that you will enjoy in the future! We all do have some connection to the old days of gaming, which you might have figured out is the namesake of our studio. However, what games we create is purely based on what good ideas we get, so no genre is safe from our creative minds. We want to focus on creating games that we can be proud of and that you will have fun with!
Right now we are in the early phases of the establishing of the company. Logically, our first mission is to find an affordable office that can house the entire team, as it will make team work a whole lot more efficient! We’ve been scouting for a couple of weeks, and we’re getting somewhere. We’ll be posting photos of the office on our facebook page once we start to get settled in there, so look forward to that!
While we’re just beginning, we highly recommend that you check out one of our other local game developer’s games which is getting ever closer to the finish line!
Rain games have been working for a while now on a really cool game called Teslagrad, which has recently been greenlit on steam as well! Do yourself a favor and check it out!
Welcome to the development blog for Retrogene Studio. We’ll use this to keep you up to date with our latest projects. I would write a really lengthy post right now if I had the strength to do so, however, I’ve spent all my energy spicing up the studio’s website and ignoring one of my body’s favourite primary needs: Food. So with that said, keep a look out for posts in the future to find out what Retrogene Studio is all about!